24 May 2026, 09:49

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Psychology & hunting

Hunters' jargon

Hobby hunters speak fluent nonsense.

Wild beim Wild editorial team — 7 August 2023

To prevent a hobby hunter from being overwhelmed by emotion in the face of animal suffering, the primitive “hunters' language” – or idiot-German, or hunters' jargon – has developed over the course of the past centuries.Jägersprache bzw. das Idiotendeutsch oder Jägerlatein entwickelt.

The aim of this hunters' jargon is to express a profound distance between animal and human, in order to play down the act of killing in hunting.

For example, a female roe deer is «addressed» (assessed in terms of age, sex and health), and the bullet is «offered» to her. A «morsel» (last bite) is placed in the «feeder» (mouth) of the killed game, which is then «broken open» (gutted). Foxes do not have young, but a «litter». Blood is «sweat», a wounded animal is «sweated» and «shot sick». A roe deer with a belly shot and entrails hanging out is a «gut-wounded piece of game». The skin of wild animals is called a «blanket». Hobby hunters do not kill animals, but bag a «piece» of game. Corvids, cats etc. are «vermin», and so on and so forth in hunters' Latin.

It is clear to anyone that behind this hunters' jargon lies a degradation and mockery of living beings. Sentient creatures, capable of feeling pain, are thus stripped not only of their lives but also of their last shred of dignity. Hunters' jargon is irrelevant both in everyday use and in a scientific context. It is a disfigurement of the German language.

For thousands of years, humans hunted wild animals mainly during times of climatic hardship. Over time, however, the justification for hunting has changed considerably. Hunting activities once served as a means of obtaining food, clothing, as an economic necessity, for pleasure and as a ritual.

Today, hunting serves the hobby hunter as a way to vent aggression and to unwind in nature.

Today's killing of animals by the modern hobby hunter, by contrast, results mainly from greed, profit-seeking, stupidity, indulgence, indifference, anger, envy, self-importance, ostentation, boastfulness, jealousy, tradition, arrogance, ignorance, avarice, conceit, egoism, resentment and a general disdain for living beings.

In the modern environment, which is largely determined and shaped by humans, it is, according to renowned scientists, researchers, wildlife biologists and case studies, entirely possible and ethically responsible to leave wildlife populations to themselves. The Canton of Geneva has known this modern wildlife management for more than 40 years. What hundreds of hobby hunters used to do badly there is today carried out by a good dozen professional game wardens who intervene regulatorily when necessary and who do not massacre fox, badger, birds and so on according to arbitrary hunting seasons and out of pleasure in killing, inflicting suffering.

Hunters' jargon
  • Eel stripe: dark stripe on the back of deer species, chamois in summer and on some dogs.
  • Carrion hunter: a hunter through whose unsportsmanlike hunting practice much game is lost (wasted)
  • to skin: to remove the hide or pelt, from predatory game and hare-like animals
  • to drive off: to force the young to leave their habitat, said of furred predatory game
  • to come down: to leave an elevated place, said of feathered game; to leave a hunting installation such as a high seat or stalking ladder, said of the hunter
  • to blow off: to end the group hunt with the hunting horn signal "hunt over"
  • to track: to search the hunting ground for tracks
  • to dispatch: to kill wounded game with a cold weapon
  • Reticle (see also: the sight): aiming device in the telescopic sight
  • to get away: 1. to acquire the target when firing the shot – "I got away well" means the shot went where it was supposed to go; 2. to fall into poor health; gotten away: in poor physical condition; 3. to lose the trail, said of the hunting dog, e.g. during a follow-up search
  • to fuss over: to praise and stroke a dog for good work
  • to nod off (see also: to dispatch): to kill injured game after a shot or accident with a bladed weapon (hunting knife = Nicker or Knicker) by a stab into the foramen magnum (nape); for this purpose the head was pressed forward, hence the expression "nodding off"
  • to fly off: the capercaillie or black grouse flies away
  • to train: to train the hunting dog
  • to drive off: to chase away (the old stag "drives off" the younger one, chases him away)[5]
  • to prepare the trophy: to prepare the hunting trophy, whereby the skull of the game is first exposed, then sawn apart and finally boiled out and bleached.
  • Kill: number of game according to the kill quota, before and after execution
  • requiring culling: weak and sick game for the management cull
  • to flay: to skin wild boar and badger
  • Reticle: marking in the optics of the telescopic sight (e.g. crosshairs) that enables more precise aiming and estimation of distances
  • to flush off: to fly away, of feathered game
  • to train (a bird of prey): to train the bird of prey for hunting[6]
  • Abtritt: 1. droppings site at the badger's sett; 2. deer sign when the stag cuts off blades of grass with its hooves when stepping
  • cast antler: the shed antler of cervids (antler-bearing animals)
  • eight-pointer: a stag with an eight-pointed antler set
  • to graze: to take in food
  • feeding mouth: the mouth of most cloven-hoofed game species. The feeding mouth is used to take in browse, i.e. food
  • browse: refers to the food of cloven-hoofed game, particularly roe deer as well as fallow and red deer, except for wild boar
  • the ape: the young of the marmot
  • hind: sexually mature red deer female
  • to charge: to attack, of game. When a hunter is attacked by a piece of game, one says, "the boar charged me."
  • to shoulder: to bring the long firearm into the firing position ("to the cheek")
  • point of impact: 1. the place where the game stood when shot, important for signs of the shot, stalking signs and follow-up search; 2. the entry wound in the body of the game
  • to identify: to recognise and classify game by species, sex, age and condition. Also applied to plants: to identify a tree = to identify the species and condition of the tree
  • to position: at a hunt, the positioner assigns the shooters fixed stands
  • positioner: a hunter familiar with the hunting ground who assigns the hunting guests a fixed place, stand, seat or high seat.
  • to wait on: the circling of the trained falcon above the falconer or above the dog in anticipation of the quarry
  • to indicate: the hunting dog shows by its behaviour that it has found something; the pointing dog points
  • hunter's pack: hunter's rucksack
  • the Auf: eagle owl
  • to perch up: to settle or sit down on an elevated place such as a branch, of feathered game and predators; to climb onto one's high seat, of the hunter
  • to gralloch: to gut, i.e. to cut open the "game brought to the bag" in order to remove the "gralloch"
  • grallochling break: a break taken during longer driven hunts for reasons of game meat hygiene
  • gralloch: the entrails as a whole, namely the internal organs located in the large body cavities
  • to coil up: (also to coil) to gather up the blood-tracking lead in keeping with tradition
  • opening: the start of the hunting season after the closed season (example: hares are "on" = hares may be hunted)
  • to break up: to cut open the body of the dead animal
  • to throw up: suddenly raising the head to locate something, e.g. in response to disturbances, sounds or movements
  • to eye: to see (with the eye)
  • brow tine: the lowest tine above the burr on the antlers of deer species
  • to work out: to follow the track of a wounded animal from the point of impact
  • to hatch out: to emerge from the egg, in the case of feathered game
  • to skin out: to skin cloven-hoofed game (exception: wild boar)
  • to gralloch: to remove the entrails of hares and rabbits
  • sow: female, sexually mature wild boar
  • pelt: skin with fur of brown hare (see hare fur) and rabbit, red fox (see red fox fur) and marten, also bird skin
  • pad marks: deer-related signs from the pads between the cleaves, e.g. dewclaw marks
  • to bate: the wing-flapping of the flight-eager hunting falcon on the fist or perch
  • old boar: a strong, old, male wild boar
  • velvet: highly vascularised protective skin over the antlers or horns during growth
  • den (the dens): the dwelling of an animal (fox den, badger sett, rabbit warren)
  • occupied: inhabiting a den (see above). Whether a den is occupied can be recognised by the tracks at the entrance
  • ears: the ears of a hunting dog with floppy or hanging ears; in these dogs also used to denote age: “in 1st ear” = in the 2nd year of life
  • falconry (from to bite) or falcon hunting: hunting with the trained bird of prey is one of the oldest forms of hunting, e.g. the falcon kills its prey with a bite to the neck using its falcon tooth
  • to cover: the mating of all cloven-hoofed game, e.g. of a doe in heat by the stag; the animal that allows itself to be covered “stands” during this process
  • to confirm (also to locate): determining and identifying game, locations, etc., particularly with red deer by means of deer-related signs
  • edged (cold) weapons: hunting knife, nicker and similar weapons for hunting
  • to blow: vocalisation, warning call of the sow (lead sow)
  • shoulder shot: a shot that hits the shoulder blade of an animal. As it injures the heart, lungs and/or major blood vessels, it leads to immediate death
  • calling season: mating season of roe deer. The term derives from the lure hunting possible at this time by whistling on a beech leaf or call
  • call: instrument for calling roe deer
  • scut: tail of the brown hare and the tip of the brush in the red fox
  • buck fever or hunting fever: occasional, agitated state of mind of the hunter shortly before and also after the shot at game
  • bögeln: a hunting dog does not follow the course of a track in a straight line, but in winding lines
  • brackieren: hunting with far-ranging hounds (Bracken) on at least 1,000 hectares of hunting ground
  • Brand: anthrax is an infectious disease that occurs mainly in cloven-hoofed animals
  • brav: 1) brave Bock! is a good, mature buck 2) braver Hund! is praise for good performance
  • brechen: 1. wild boar root after food; 2. game flees through undergrowth and breaks off branches in the process
  • Bringsel: a short leather strap on the collar is taken into the mouth by the hunting dog and shows the hunter that a follow-up search was successful
  • Brocken: bait
  • Bruch or Gebräch: place where wild boar have dug after feeding
  • Bruch or Bruchzeichen: information signs used between hunters; these are usually broken-off, leafy or needled branches of particular trees
  • Brunft or Brunst: mating season for cloven-hoofed game except wild boar
  • Brunftkugeln: the testicles of cloven-hoofed game, "Steine" in the case of the boar
  • Brunftrute: the male sexual organ of cloven-hoofed game, except roe deer and wild boar (here "Pinsel")
  • Büchsenlicht: refers to light conditions sufficient for hunting, i.e. the rear and front sight on the rifle barrel are still recognisable on the target
  • Bürzel, the: tail of wild boar, badger and bear
  • Burgfrieden: various animal species live in one burrow, e.g. fox and badger
  • Burgstall cf. hirschgerechte Zeichen: small elevation in the track
  • buschieren: type of hunting with dog and shotgun
  • changieren: the dog changes the trail or track, particularly during a follow-up search, onto a (usually) warmer or healthy trail/track
  • Chinaseuche: rabbit disease
  • Chokebohrung: choke boring in the shotgun barrel
  • Conibearfalle: kill trap made of steel wire
  • Curée: right of the hounds, that is the portion of the game due to the hounds after the par force hunt, the "Genossenmachen"
  • Dachrose: special form of a burr on the antlers
  • Damwild: fallow deer (dama dama)
  • Decke: hide of cloven-hoofed game (except wild boar = Schwarte)
  • Deckung: 1. protection from being seen; 2. distribution of the shot in a shotgun blast
  • dick gehen: pregnant game
  • Dickung: thicket, provides cover for cloven-hoofed game
  • docken: winding and unwinding the tracking leash
  • Dohne, the: snare traps for catching birds
  • doppeln: unintentional firing of two shots simultaneously from a multi-barrelled weapon, e.g. a drilling
  • Doublet: 1. Killing two head of game with the same firearm in immediate succession; 2. Shooting two clay pigeons released simultaneously in clay pigeon shooting
  • to slip through the flags (flag hunting): when game escapes, an expression derived from hunters' jargon
  • Through-shooter: shooter who runs along with the beaters' line during a drive hunt
  • Dust shot: very fine shot for bird hunting
  • Honour leg: the right foreleg of a stag hunted par force. Formerly considered a trophy and presented to the most worthy hunting guest
  • Acorn mast: The fruits of the oaks (English and sessile oak), which serve as food in particular for wild boar.
  • to go to earth: Describes the behaviour of burrow-dwelling game species that crawl into their burrow.
  • Burrow entrance: The entrance to a burrow. It is either in use or not in use.
  • to alight: The settling of feathered game on the ground, a tree or water.
  • to die off: Game that dies of natural causes (e.g. illness) without external influence, fallen game.
  • Run-in: 1. Opening in an enclosure through which game can enter but no longer leave, jump-in; 2. the morning return of the hare into the woods
  • Jump-in: opening in an enclosure
  • Stand (area): Resting and retreat area of game (e.g. within thickets, bramble tangles, reed belts, etc.)
  • Bay antler tine: Tine between the brow tine and the trez tine on the beam of an antler
  • Tine: branching, point on the antler beam
  • Duck flight: The waiting of hunters when the ducks fly to the waters in the morning or evening
  • to kill: To kill a head of game.
  • Killer: has lawfully taken the game
  • Vixen: female fox, also of the wolf and all mustelids with the exception of the badger; origin: Middle High German vohe, Old High German voha ‘vixen’
  • Slot: the “footprints” left on the ground by cloven-hoofed game (cf. “track” and “run”)
  • Tracking shoe: shoe with cloven hoofs of cloven-hoofed game attached to the underside, used to create an artificial blood trail for training the dog
  • Colouring: 1) bloody discharge of the bitch when in season (heat) 2) coat change in cloven-hoofed game (except wild boar)
  • Flag: 1) the long-haired tail of long-haired hunting dogs 2) inner and outer sides of bird feathers
  • Falconer: a falconer (or hawker) practises falconry with birds of prey such as falcons, sparrowhawks, goshawks or eagles on feathered game (e.g. grey partridge) and small furred game (e.g. rabbit)
  • Fallbaum: also Hakbaum, on which feathered game perches, e.g. crows during decoy hunting
  • Fallensteig: prepared path on which a trap is located: smooth passage, good catch
  • Fallwild: game that has died a natural death, it falls
  • Fang: 1. the muzzle of predators, also of the dog; 2. the feet (talons) of birds of prey, see: bird's foot
  • Fangschuss: the shot fired to kill game that has been wounded, i.e. not immediately fatally hit, or struck by a vehicle
  • Fasch or Fleisch: blood
  • faschen: to bleed
  • Fäustling: fist-sized young hare
  • Federspiel: training device consisting of a cord and a prey dummy used for training birds of prey
  • Federwild: birds subject to hunting law
  • fegen: the rubbing off of the "velvet" from the fully formed antlers of red deer and the antlers of roebucks against trees and bushes
  • Feistzeit: time before the rut, i.e. the time before reproduction – it serves roebucks and red deer to build up fat reserves for the following exhausting period
  • Feld: age designation for pointing dogs (hunting dogs used in particular for pointing): "im 1. Feld stehen" = being in the 2nd year of life
  • ferm (also firm): a fully trained hunting dog or also a well-trained hunter
  • Feuchtblatt: the external female genitalia of cloven-hoofed game
  • Feuchtglied: the male genital organ in furred predators and the dog
  • flüchtig: a wild animal that moves away at a walk or trot after being disturbed. Animals fleeing at a gallop are called hochflüchtig.
  • forkeln: fighting or thrusting of an antler- or horn-bearing animal against a rival, human or dog
  • frischen: to give birth to piglets
  • Frischling: newly born wild boar in its first year of life (originally: in its first hunting year)
  • Fuchsprellen: cruel "hunting amusement" of courtly hunting
  • führen: 1. a mother animal leads a young one; 2. to use a rifle; 3. to keep a hunting dog; 4. a lead animal leads a herd
  • Führigkeit, die: the good cooperation between hunting dog and dog handler
  • Fußgestell: thigh of the goshawk
  • Gabler: red deer whose antlers show a brow tine in addition to a spike, or roebuck whose antlers each have only one fork
  • Gebräch, das: ground churned up by wild boar
  • Gebrech, das: mouth of wild boar
  • Gefege: the hairy fibres that result after the velvet has been rubbed off.
  • Geheck (litter): The young born to furred predators, or the hatched young of waterfowl.
  • Gehöre: the ears of furred predators
  • Gehörn: the antlers of the roe buck
  • Geilen, the: rarely used for the testicles of game, e.g. of capercaillie, bustard and wild turkey cocks[23]
  • Geiß: doe, leading mother animal in roe deer
  • Geläuf: track of feathered game, except bustard and capercaillie
  • Geläut, the: baying of hunting dogs, e.g. during driven hunts
  • genossen machen: 1. to give the hunting dog, 2. to give the falconry bird a reward, especially after the hunt with a piece of meat
  • Geräusch: lungs, heart, kidneys, windpipe and oesophagus in cloven-hoofed game
  • Gescheide (in dialect also Geschlinge): entrails of all game; stomach: large Gescheide, intestines: small Gescheide
  • Geschleif: entrances to a badger, fox or beaver burrow
  • Geschleppe: bait meat on a line with which a trail is drawn to the shooting or trapping site of the quarry and there secured against removal
  • Geschmeiß: droppings of birds of prey
  • Gestell: a ride-like cleared strip of woodland, originally for setting up the hunting gear (nets, flags), today mostly for transporting felled timber (cf. Adlergestell)
  • Gewaff, also Waffen: canine teeth of the boar (male wild boar); in the lower jaw Gewehre or Hauer (tusks), in the upper jaw Haderer
  • Geweih: the "head ornament" of male animals belonging to the cervids
  • Gewicht: Gehörn, the antlers of the roe buck
  • Grandeln: hunting trophy 1. the upper canine teeth of ruminants (usually of red deer); 2. the first feathers from the wing bend of the capercaillie
  • Grashirsch: red deer stag that has eaten only grass until the oats reach milk ripeness (June)[26], later Feisthirsch (fat stag), then Brunfthirsch (rutting stag)
  • Grind: head of the animal
  • Haar, the: in furred game, except hare and rabbit (wool) and wild boar (bristles)
  • Haarwild: mammals subject to hunting law (game)
  • Haderer, the: canine teeth in the upper jaw of the boar, part of the Gewaff
  • Haken, the: canine teeth in the jaw of the sow
  • Halali, the: is both a greeting and a hunting call, part of hunting tradition
  • Halsung: collar for the hunting dog
  • Häsin: term for the female hare and for the female rabbit
  • Hasenklage (also Hasenquäke): calling instrument for furred predators
  • Hassen: behaviour of various bird species which is exploited for decoy hunting
  • Hatz: historical, today prohibited form of hunting in which heavy dogs are set on heavy, living game (wild boar, bears) to bring it to bay and seize it
  • Hauer (tusks): also called Gewehre, the canine teeth in the lower jaw of a wild boar
  • Haupt: head of cloven-hoofed game, except for wild boar, where it is called Kopf
  • Hetze: if necessary, the chasing and bringing to bay of wounded game at the end of a follow-up search
  • Hetzjagd (coursing): with greyhounds on light game, with catch dogs on heavy game; today banned in Germany
  • Hexenringe (witches' rings): tracks left in grain fields by the rutting roebuck and the in-heat doe or young doe
  • Himmelszeichen, cf. Hirschgerechte Zeichen: traces of the red deer's antlers, left on branches and leaves at antler height when passing through, also brushed-off snow can be such a sign
  • Hirsch: Cervus elaphus, cf. red deer
  • Hirschruf: instrument for imitating the red deer's call, e.g. a triton shell
  • Hitze: time of ovulation in the female hunting dog
  • hitzig: 1. in heat; 2. a hunter who shoots too hastily out of greed for the kill
  • hochflüchtig: a wild animal that, after being severely disturbed or chased, flees at a gallop.
  • Hochwild: today all cloven-hoofed game except roe deer, as well as capercaillie and golden and white-tailed eagles
  • holzen: moving from branch to branch or tree to tree, e.g. the marten
  • Horrido: used by hunters as a greeting, but also as a hunting call to express honour
  • hudern: sand-bathing by feathered game to clean themselves and remove mites and the like
  • Hüttenjagd: decoy hunting of crows and birds of prey using a (formerly) live owl
  • im Feld stehen: age of the pointing dog
  • im Feuer liegen: shot game collapses on the spot at the shot
  • Inbesitznahmebruch: a broken twig indicating the lawful possession of a piece of shot game at the place of the kill
  • innehaben: pregnancy in hares, rabbits and small fur predators
  • Insiegel: track sign that is created when game passes through soft loamy ground or snow. Residues of loam or snow only later fall out of the hooves of cloven-hoofed game. Insiegel is a deer-fitting sign
  • Jagdbetrieb: all activities of practical hunting
  • Jagdbezirk: both private hunting grounds and communal hunting grounds are Jagdbezirke
  • Jagdeignungsprüfung (JEP): suitability test for the hunting dog
  • Jagdfieber: a stress reaction that affects some hunters at the sight of game and prevents an accurate shot
  • Jägerlatein (hunter's Latin): the more or less truthful tales told by hunters, who often exaggerate the number and especially the size of the animals they have killed
  • Jagdgenossenschaft: association of all landowners of a municipality with less land than is required to constitute a private hunting ground
  • Hunting firearms: 1. Shotguns for shot rounds 2. Rifles for bullet rounds 3. Combination guns, e.g. drilling
  • Jagdherr (hunt master): owner or lessee of a hunting ground
  • Hunting year: unlike the calendar year, the hunting year begins on 1 April and ends on 31 March of the following year. Hunting licence: permit to practise hunting
  • Hunting calls: sequences of notes or pieces of music played on hunting horns
  • Hunting retinue: the entourage of a hunt, particularly in a historical context
  • Hunting gear: equipment used for carrying out a hunt
  • Kahlwild (antlerless deer): female red and fallow deer. They do not bear antlers.
  • Calf: young of red deer, elk and fallow deer from birth until St Martin's Day or 31 March of the year following birth
  • Cold track: a track that has stood for several hours, e.g. overnight, before the follow-up search
  • Cold (or: bladed) weapons: knives (e.g. hunting blade) and similar weapons (e.g. boar spear) used for hunting
  • Combing: aggressive sweeping of the falconry bird across the lure, the pelt or the quarry
  • Chamber: chest cavity of furred game
  • Kanzel: high seat
  • Capital: large or strong, e.g. a capital stag with strong antler growth
  • Katz, the (cat): 1. female marmot; 2. female wildcat (queen)[31]
  • Boar: mature male wild boar
  • Kern: “bare” carcass of smaller furred game (in particular predatory game) after skinning (see also pelt)
  • Kessel:
  • the main chamber of an animal burrow, e.g. in a red fox den
  • the resting place of a wild boar sounder and of the sow with her piglets
  • in a driven hunt, a ring formed by hunters and beaters, into and out of which the game is driven
  • place where a covey of grey partridges has brooded or rested
  • Covey: family group of grey partridges
  • Break-action firearm: hunting gun with a tilting barrel, usually shotguns, but also rifles or combination guns, e.g. drilling
  • Kirrung: laying out of bait to attract wild boar
  • Kid/fawn: young of roe deer, chamois or ibex
  • Claws: 1. nails of furred predatory game, of dogs and of birds of prey; 2. biological term for the hooves of cloven-hoofed game
  • Lesser hunter's right: traditional right whereby the offal belongs to the person who has gralloched the animal
  • Lesser hunting right: right of the landowner to carry out (trap) hunting of rabbits and stone martens on his property within a pacified district.
  • Kloben: clamp trap for catching birds
  • Klötze: the testicles of the male wild boar
  • knautschen: bad trait of a hunting dog that crushes retrieved game
  • kneten: the cramp-like contraction of the talons in grip-killing raptors triggered by movements or sounds
  • Knieper: two-year-old fallow buck
  • Knödelbogen: southern German term for Schüsseltreiben (hunters' meal gathering)
  • Knopfbock, also Knöpfler: poor roe buck with stunted antler development, e.g. as buttons or short spikes
  • Kolbenhirsch: stag in velvet
  • kollern: vocalisation of the black grouse cock
  • Kompanieschuss: two shooters fire simultaneously at one piece of game
  • krank: condition of a piece of game that has been shot at or struck by a vehicle
  • Kranz: see kränzen
  • kränzen: red deer tracks left in hard ground by the outer edges of the hooves, the kranz
  • Krebsschere: O-shaped, undesirable notch in the fallow deer's palm
  • Krellschuss: shot that, instead of killing the game, only hits the spinous process of a vertebra
  • Krickel: the horn of the chamois
  • Krone: 1. all tines above the middle tine (except the wolf tine) on the antlers of a red deer; 2. on a roe buck, the entire antler set; 3. ornamental feathers on the head of some birds; 4. tip of the grandel teeth
  • Krucke: the horn of the ibex
  • Krumme, der: jocular term for brown hare
  • Kuder, der: male of the lynx or wildcat
  • kudern: the "growling" of the black grouse cock, also the hunter's imitation of the black grouse cock (probably no longer in use)
  • Kugelfang, natural: terrain features that can safely catch bullets passing through the target or going astray during hunting; on flat terrain this is ensured by the elevated position on a high seat, driven hunt stand and the like, which makes it possible to shoot relatively steeply into the ground
  • Kugelschlag: sound of the bullet striking the game's body, see Schusszeichen
  • Kuhle: sleeping hollow or resting place of cloven-hoofed game
  • Kurzwildbret: penis and testicles of red, roe and wild boar game
  • Lager: 1. resting place of the game; 2. cartridge chamber; 3. site for a trap
  • lahnen: the begging (calling) for food by a mis-imprinted falconry bird at the sight of the falconer (mostly observed only in the first year of life)
  • Lampe, Meister: name of the hare in fables
  • Lauerjagd: solitary ambush hunting as opposed to coursing
  • Läufe: legs of four-footed game
  • Laut: barking of hunting dogs; they give voice or become vocal: hunting cry, trailing cry, earth cry, baying cry, chase cry
  • Flag hunting: cords with flags are stretched around a drive; the game does – normally – not pass under the flags and can thus be driven in a targeted manner
  • Lecker: tongue of cloven-hoofed game
  • Mentor: instructor of a trainee hunter in training
  • Ladder: high seat ladder
  • Light: eye of cloven-hoofed game
  • Decoy hunting: type of hunting in which the game to be hunted is attracted by various means
  • Spoons: ears of the hare or rabbit
  • loesen: 1. animals defecate: relieve themselves; 2. to take out or renew the hunting licence
  • Relief area: a place where the hunting dog can relieve itself, i.e. pass droppings and urine
  • Droppings: deposited excrement
  • Bait carrion: dead game or parts thereof, e.g. gralloch, used as bait for predatory game
  • Bait site: place where carrion bait is laid out
  • Brush: tail of the red fox
  • Luser, Loser: ears
  • mahnen: short nasal call used as contact sound by red deer
  • Rubbing tree: tree against which game rubs itself, e.g. wild boar
  • mantling: the bird of prey, e.g. the falconry bird, covers its prey with its wings
  • marking: behaviour of certain game species to mark their territory
  • Mast: the fruits of certain trees (mast trees) which serve as food for game, e.g. acorns, beechnuts
  • Mauser: 1. moult of feathered game; 2. drake in moult; 3. German weapons manufacturer
  • mousing: predatory game catching mice
  • Mouse mound: bait site for hunting the red fox
  • maeuseln: imitating the sound of a mouse for decoy hunting
  • bleating: sound of the snipe in stooping flight
  • Master Bruin or Petz: brown bear
  • calling: vocalisation of cervids during the rut
  • Pack: nowadays used for a group of hunting dogs on the hunt
  • Milk ripeness: cereal grains before they begin to harden, particularly attractive to game with the result of crop damage
  • Middle tine: end situated in the middle of the antler below the crown
  • swinging through (also swinging along or following through): following the moving target with the gun shouldered in order to shoot at the right moment
  • Foot rot: infectious disease in which the hooves or cloves rot away
  • Hummel: antlerless stag
  • Follow-up search: searching for wounded game with the blood-tracking dog
  • needling: capercaillie feeds in the conifer tree
  • nailing: imprints of the claws of individual prints in the track of predatory game
  • naessen: passing urine
  • Nestling: young bird of prey in the nest
  • Fresh snow: newly fallen snow that helps with tracking
  • Low hunt or small game hunt: hunting of, and hunting district in which only small game occurs
  • niedertun: cloven-hoofed game settling or lying down, wild boar bedding in
  • time of need: period when wildlife cannot find enough natural forage
  • Nuss: female genitalia in dogs and furred predators
  • utility game: game with hunting-economic use, e.g. game meat
  • orgeln: the sustained roaring of the red deer during the rut
  • pair partridges: parent birds in grey partridge that later form a covey with their brood
  • paired track: tracks of weasel and marten
  • rumen: one of the three forestomachs of ruminants, large storage stomach
  • par force hunt: hunt on horseback behind the pack of hounds
  • pass: game trail of small game other than roe deer
  • licence hunting: licence-based hunt as opposed to territorial hunting
  • pearls: small bumps on antler beams
  • wig buck: pathological alteration of the antlers in the roe buck
  • seal: breakage point on the cast antler in cervids (deer family)
  • plätzen: scraping leaves aside with the forelegs
  • planting season: time for planting out forestry plants
  • flat-head or monk: red deer stag without trophy
  • brush: term for the longer tuft of hair on the penis of cloven-hoofed game
  • stalking: solitary hunting, in which the hunter cautiously and quietly stalks or creeps through the hunting ground against the wind in order to get as close as possible to the game unnoticed. This requires good knowledge of the area. Likewise tidy stalking paths
  • stalking signs: blood, bone splinters, pieces of flesh etc. from wounded game
  • top stag: “ruler” over the rutting herd (hinds)
  • Pürzel: tail of the badger and wild boar
  • puitzen: call of the woodcock during display flight
  • quäke, the (hare call): luring instrument for fox hunting
  • quarter hare: one to two month old hare
  • tassel, the: tip of the tail of wild boar and ermine
  • side-by-side shotgun: double-barrelled shotgun with barrels lying next to each other
  • ricochet: incorrectly used for deflected shot
  • cross search: the broad searching back and forth to the right and left by the hunting dog in front of the hunter
  • quittieren: a piece of game that has been shot quittiert (acknowledges) the shot, it shows signs
  • quorren: vocalisation of the displaying woodcock
  • rutting wool: tufts of hair from hares and wild rabbits during the rut
  • Ranz, the: sexually active period of predatory game
  • Ratz: polecat
  • predatory game: predators, carnivores
  • vermin: predators not subject to hunting law, including straying, roaming or poaching dogs or cats
  • rausche: mating season of wild boar
  • rut synchronisation: mating synchronisation of wild boar is an assumption that has not been proven so far
  • roe or roe deer: collective term for roe deer
  • Reif or Reifel: the trail left by a red deer,[46] such that when the front and hind legs step into one another a small strip of earth is formed
  • reifen (hanging): game is hung in the cold store for a short time, up to a few days
  • Reihzeit: mating season in waterfowl
  • Revier: hunting ground
  • revieren: systematic searching of the terrain by the hunting dog
  • revidieren: daily checking of the traps
  • Ricke: female roe deer, also called doe
  • Riegel: game trail in the mountains
  • Riegeln, Riegeljagd: drive hunt with few beaters, in which sections of woodland are blocked off at the Riegel (barriers)
  • rinnen: swimming in furred game
  • ringeln: 1. new, hygienic method of gralloching[47]; 2. ring-barking by squirrels[48]
  • ringholen: the ability of many birds of prey to circle upwards in a thermal almost without beating their wings
  • rollieren, radschlagen: the (occasional) somersaulting of fleeing game after being hit by a bullet or shot
  • Rose: 1. wreath-shaped base at the foot of the beams of the antlers of multi-year-old deer; 2. bare patches of skin on the head of grouse, e.g. courtship roses on the black grouse
  • Rosenstock: bony pedicel on the forehead on which the antler beam sits
  • Rote Arbeit (red work): gralloching or eviscerating
  • Rotte: 1. group of several wild boars; 2. also used for wolves (rarely)
  • Rotwild: red deer
  • Rudel: group of several animals of a cloven-hoofed game species, except wild boar, and of wolves
  • rudeln: 1. gathering of the animals that form a herd; 2. vocalisation of the black grouse
  • Rute: 1. tail of dogs and all furred predators, except fox (Lunte), badger and bear (Bürzel); 2. penis in cloven-hoofed game (rutting rod), predators and dogs (Feucht- or Fruchtglied), hare, rabbit and marmot (rutting rod)
  • Salzlecke: a device that provides game with salt as a mineral supplement; usually near game feeding grounds
  • Sasse: form (resting place) of the hare
  • Sau: a wild boar (as a species — specifically for the female animal see: Bache)
  • Saufänger: a blade for dispatching (stabbing) wild boar, e.g. during a drive hunt
  • Saufang: live-catch trap for wild boars
  • Saufeder: a long, double-edged blade mounted on a hardwood shaft up to two metres long, used to dispatch charging wild boar
  • Schadhirsch: also called murder stag, because as a usually older, displaced red deer with beams lacking developed tines, it can gore (stab) other stags
  • true to skull: antlers or horns that were not shed (cast antlers) but were firmly attached to the skull bone when the animal was killed
  • Schachtel: old, female animals of roe deer, chamois or red deer that no longer have young. The term "old hag" (Alte Schachtel) is derived from this.
  • Schale: the cloven hooves of ruminant hairy game and the wild boar
  • cloven-hoofed game: game species with cloven hooves, i.e. ruminant hairy game and wild boars
  • shear trap: a formerly common trapping device built from cudgels and particularly suitable for catching martens
  • shield: 1. thickening of the hide on the shoulder blades of male wild boars (boars); 2. breast patch on grouse-like birds; 3. further, outdated meanings in Haseder
  • blind: visual screen at ground level as a hunting structure
  • Schloss: term for the cartilage in the pelvic floor through which the game's rectum passes. cf. gralloching
  • slipper type: classification of roe deer and sika deer
  • yearling roe doe: young, not yet sexually mature female roe deer. It is the fawn from the previous year.
  • yearling hind: young, not yet sexually mature hind, the calf from the previous year.
  • Schmalz: fat of the marmot and the badger
  • Schmalzmann: badger, also Grimbart
  • mute: droppings of birds of prey
  • Schnalle: the external female genitalia of dogs, foxes, wolves, etc.
  • to slip: when the hunting dog is released from the leash
  • Schnecke: 1. horn of the ram, hunting trophy; 2. shell of the triton snail cf. red deer call
  • Schneider: 1. small red deer stag or capercaillie/black grouse cock; 2. hunters who return home without quarry
  • woodcock roding: the courtship flight of the woodcock
  • cut hair: hair severed when the projectile enters the body of the game
  • to lope in a straight line: gait of the red fox, wolf or lynx, in which the paws touch the ground one behind the other in a straight line, with the hind paws being placed in the tracks of the front paws on the same side of the body, in contrast to straddling
  • to draw water: game and feathered game draw water when they drink
  • straddle width cf. red deer characteristics: the lateral distance of the tracks of the right pair of legs from the left in the walking trail
  • to straddle: the placing of the legs side by side, deviating from the straight line ("straddling")
  • apron: in female roe deer, a light tuft of hair above the female genitalia (vulva)
  • hunter's bough: a sprig of an appropriate species of wood, presented by the master of the hunt to the person who has killed a piece of game
  • Schusseltrieb or -treiben: sociable gathering after the end of a group hunt, usually for a meal
  • shot-steady: hunting dog that does not startle when a shot is fired
  • shot-hot: hunting dog that wants to pursue or follow up game immediately after a shot is fired, without command
  • shot signs: indications showing whether and where the game was hit, e.g. how it reacts
  • hide: the thick, hairy skin of the badger and wild boar
  • black coat: hunting term for wild boar
  • black game: hunting umbrella term for wild boars
  • soaring: flight euphoria in raptors; escaping the falconer's control at great heights
  • pig sun: full moon whose light is particularly favourable for night-time wait hunting for wild boars
  • blood: the blood of game and of the hunting dog, as soon as it exits the body
  • blood tracking dog: hunting dog specialised in searching for, finding and bringing to bay sick (wounded), bleeding cloven-hoofed game during a follow-up search
  • seers: eyes of furred predatory game such as the fox, as well as of hare, rabbit and marmot[57]
  • to secure: 1. in game: checking the surroundings with all sensory organs; 2. on the weapon: engaging or disengaging the safety on the loaded firearm
  • mirror: the light-coloured patch of fur on the rear of cervids (deer-like animals), e.g. kidney-shaped on the male roe deer, heart-shaped on the female roe deer with additional light hair above the vulva, also called the apron
  • play: the entirety of the tail feathers of the black grouse
  • spiker: young roebuck or red deer with antlers that have not yet branched
  • to flush: to drive game out of the fox or rabbit burrow using an earth dog or ferret
  • challenge call: battle cry of a dominant stag to drive away rivals
  • sprinz: male sparrowhawk; in all other raptors the male bird is called tiercel
  • sprung: a group of roe deer in winter. In summer, roe deer are solitary (bucks and yearling does) or in small family groups (doe with fawn)
  • tine or point: a branch or end on an antler beam
  • jump: the hind leg of the brown hare
  • track: footprint of all furred game species except cloven-hoofed game
  • track-vocal, cf. trail-vocal: describes a hunting dog that gives voice, i.e. barks, while pursuing game on the track or trail
  • standers: the legs and bird's foot of feathered game
  • standard, or brush: the tail of the fox and the wolf
  • Standwild: game which, in contrast to roaming game, remains permanently in one territory
  • Stange: 1. antler beam; 2. quillon on edged weapons; 3. sear bar
  • Steine: testicles of the boar (rare); also: particularly large pearls on antlers
  • stellen: 1. the dog bays the game when it brings it to a stand, e.g. during a chase after a follow-up search; 2. a falconry bird alights; 3. to set a trap ready to catch
  • Stern: the iris of game
  • stöbern: systematic searching by the flushing dog outside the handler's control[59]
  • Stoß: the entirety of the tail feathers of a bird of prey
  • Strecke, Jagdstrecke: all animals killed in a (group) hunt, laid out in rows according to a set order ("laying the bag", "bringing to bag")
  • Strich: regularly maintained flight path of birds ("feathered game") to and from resting or feeding places, or during courtship, e.g. woodcock flight
  • Stück: general numerical classifier for things and animals (without plural, e.g. two head of roe deer), particularly because in hunting one does not say "the roe deer" or "the animal" but speaks of "a head".
  • Schusszeichen: indications when the bullet strikes the body of the game
  • Sulze: see salt lick
  • Teckel: hunting term for dachshund
  • Teller: ears of wild boar
  • Terzel: male bird of prey (exception: Sprinz for the male sparrowhawk)
  • Tier: female red deer; depending on the species, the full term is Rottier or Damtier, also an age designation as Schmaltier
  • Tirass, the: covering net for catching feathered game
  • totverbellen: giving tongue upon finding a dead piece of cloven-hoofed game until the hunter arrives, said of the dog
  • Totverbeller: dog which, upon finding a dead piece of cloven-hoofed game, gives tongue and stays with the animal until the hunter arrives
  • Totverblasen, Totsignal: individual hunting horn signals for all species of animals bagged during a group hunt
  • Tracht: uterus of hair game, also the embryo
  • Träger: the neck of cloven-hoofed game except wild boar
  • Treiben: section being hunted within a larger-scale driven hunt
  • Tropfbett: accumulation of dripped blood from a wounded but still standing animal that has sought cover at this spot
  • Tritt: single footprint of cloven-hoofed game (several footprints form a track)
  • Trosch: feather tuft on the falcon's hood
  • überfallen: cloven-hoofed game überfällt obstacles, i.e. jumps over them
  • übergehen: 1. To overlook, e.g. a track or stalking sign; 2. e.g. to walk past a hare crouched in cover; 3. a female head of cloven-hoofed game is not covered (mated), so that the following year it does not have offspring
  • Overprotection: leads to increased population and game damage
  • überjagen: a hunting dog leaves the district to be hunted or hunts beyond the boundary of the hunting ground
  • Überläufer: young wild boar between 12 and 24 months of age (originally: in the hunting year following birth)
  • überrollen: in earth hunting, when a fox or badger gets out into the open past the dog in front
  • unterladen: loaded repeater rifle, but no cartridge in the chamber
  • Urhahn: capercaillie
  • Urian, der: old, strong boar
  • verbeißen, with browsing damage as a result: feeding marks on trees and shrubs
  • verblasen: to indicate by a horn signal that a head of game has been killed
  • verblatten: to scare off a roebuck during call hunting
  • verenden: game dies in a violent manner. Natural dying is called 'fallen'[61]
  • vergrämen or Vergrämung: intentional or unintentional driving away of game
  • verhitzen: the suffocating ripening (spoilage) of shot game through heat build-up in the carcass when it is not gralloched in good time
  • verhoffen: the halting of moving or grazing game, e.g. to look at a 'suspicious' object or to locate a sound
  • Verlorenbringer: a hunting dog that follows the wound trail of an injured hare/fox, catches it, dispatches it and retrieves it
  • verludern: the spoilage of wounded game that was not found in good time
  • vernehmen: to hear
  • verprellen: to drive game away through carelessness or clumsiness
  • Vorsuche: locating the spot where the shot was struck by the hunting dog for further follow-up search
  • Pointing dogs: hunting dog breeds that strongly display the trait of 'pointing', i.e. they indicate discovered game to the hunter by 'pointing'
  • Waidgerechtigkeit (or Weidgerechtigkeit[1]): ethical rules according to which an experienced and ethical hunter should act and hunt
  • Waidloch (or Weidloch): anus or rectum of game or of the hunting dog
  • Waidmann (or Weidmann): hunter
  • Waidmannsdank! (or Weidmannsdank): reply to a 'Waidmannsheil!' offered as a congratulation
  • Waidmannsheil! (or Weidmannsheil!): traditional formula of greeting, farewell or congratulation among hunters
  • waidwund (or weidwund): shot in the entrails (gut)
  • Wechselwild (transient game): hoofed game that is not present as resident game in a particular hunting ground or area, but moves in for specific reasons such as rut or food supply, and soon leaves the ground or area again
  • Wedel: tail of deer-like animals (cervids)
  • Welpe (pup): young of predators, in principle also of cats, but usually of canids
  • Wild (game): wild animals defined as such in the Federal Hunting Act
  • Wildbret (game meat): the meat of killed game intended for consumption
  • Wildfolge: agreement to follow up sick or wounded game across the boundary of a hunting ground
  • Game damage
  • Wildwechsel (game trail): a path regularly used by hoofed game
  • Wimpelschlagen, a sky sign: the scattering of ant heaps caused by red deer with their antlers; the damage is also referred to as Wimpel damage
  • winden: to perceive something by sense of smell, to scent; used for game and dog
  • Windfang: nose of hoofed game, except wild boar
  • Witterung (scent): sense of smell or odour (“picking up a scent”, sniffing)
  • wölfen (also werfen): giving birth in wolf, fox and dog
  • Wolfsspross: additional tine on the antler between the middle tine and the crown
  • worgen: (also wörgen, würgen, kröpfen) creaking or gagging sounds made by a capercaillie cock when it has perched (is sitting) on its (roosting) tree
  • Wundbett (wound bed): place where an injured piece of hoofed game lies down
  • Zain, der oder das: archaic for 1) the tail of the badger (today Bürzel); 2) the rutting penis of the red deer stag
  • Zeichnen: reaction of the game to the shot through movement and vocalisation
  • Cementum zone method: method for age determination in red deer
  • zerwirken: to break down game into game meat or kitchen-ready cuts, see Auslösen
  • ziehen: 1. to move along quietly, of hoofed game; 2) to fly, of birds
  • Zielwasser: alcohol intended to help aim with a steady hand
  • Ziemer or Zimmer: saddle/back roast of game meat from broken-down red, fallow, roe and wild boar, further divided into Wedel- or Blumenziemer, Mittelziemer and Vorder- or Blattziemer
  • Zukunftsbock or -hirsch (future buck or stag): young, well-disposed cervids
  • zusammenbrechen: to collapse, of hoofed game after the shot
  • Zwang (cf. Hirschgerechte Zeichen): the earth or snow compressed in the track
  • Zwangswechsel: a path the game is forced to use due to local conditions (terrain, obstacles, etc.)
More on the subject of hobby hunting: In our Dossier on hunting we bundle fact-checks, analyses and background reports.

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